The M4 y.
A
Upgrades
Barrel
- Base - $0
- G13 Thunderstrike - $2,500
- 402 Knights Edition - $5,000
Stock
- Base - $0
- HL16 Reflex Core - $2,500
- Kevlar Delta Mk.4 - $5,000
Cartridge
- 30-Round Magazine - $0
- 60-Round Box Magazine - $5,000
- 100-Round Century Magazine - $12,500
Front mount
- None - $0
- E40 Vertigrip - $2,000
- 870 MCS Masterkey Shotgun - $12,500
- M203 40mm Grenade Launcher - $25,000
Suppressor
- None - $0
- ACS Night-Ops - $1,000
- TL3 Shadow Warrior - $2,000
Shield
- None - $0
- Aegis Guardian V1 - $5,000
Appearance
- Standard - $0
- Pimped - $10,000
Gallery
The 40th Day
Cost: $10,000
Recommended Configurations
M4A1 SOPMOD (G14 Thunderstrike barrel, M416 stock, M4 Clip, M203 GL, TLB Shadow silencer, and ZT reflex or Red dot X2)
- Medium Aggro and damage
- Silenced
- Good for close to medium range
- Extra grenade knock-out power
M4 Longshot (K23 Assault Barrel, M416 stock, M4 Clip, Slanted Grip, ACG Night Ops Silencer, M-20 Attack Scope or Red Dot X3)
- Very good precision
- Medium damage and aggro
- Good for medium to long range
- Good handling
M4 Tactical Rifle (G14 Thunderstrike barrel, M416 stock, M4 Clip, E40 Grip, K03 Bayonet, Red Dot X2)
- Warning: High Aggro
- Medium damage
- High precision
- Bayonet for those "too close for comfort" situations
A115 LMG (M4 barrel, M416 Stock, 70 or 100 Round Drum, E40 Grip, M4 Muzzle, Reflex Sight)
- High aggro, precision, and handling
- Medium damage that is offset by amount of rounds in each clip
- Good for short to medium range
M4 Short Rifle (G36C Barrel, M4 Stock, Felin Clip, Slanted G5 Grip, ACG Night Ops Silencer, Reflex Sight)
- Low Aggro
- Precise and good handling
- Medium Damage
The Devil's Cartel
The M4 is a standard weapon in Army of Two: The Devil's Cartel, and is owned from the start of the game.
Available parts:
Note that x value is the stat increase, and in the case of magazines, is not the specific increase in capacity.
Stock
- Standard
- Folded Standard: folded aesthetic
- Assault: + 2 mobility
- Folded Assault: +2 mobility, folded aesthetic
- Precision: +2 accuracy
- Folded Precision: +2 accuracy, folded aesthetic
Magazine
- Standard
- Extended: +1 magazine size
- Double: +2 reload speed
- Armor Piercing: +2 damage
- Drum: +3 magazine size, -2 reload speed
- Double Drum: +5 magazine size, -2 reload speed, -2 mobility
Sight
- None
- Handle: aesthetic only
- Holographic: +2 accuracy
- ACOG Sight: +3 accuracy, aim through scope
Under Mount
- None
- Foregrip: +2 accuracy
- Laser Sight: +1 accuracy, adds constant red dot (not present when in cover)
- Blindfire Camera: +1 accuracy, add crosshair when in cover
- Grenade Laucher: -3 mobility, adds grenade launcher
Side Mount
- None
- Rail Magazine: +2 reload speed
- Laser Sight: +1 accuracy, adds constant red dot (not present when in cover)
- Ballistic Shield: -3 mobility, decreases damage taken (need confirmation)
Barrel
- Standard
- Assault: +2 mobility, -2 range
- Precision: +2 range, -2 mobility
Muzzle
- Standard
- Muzzle Brake: +2 accuracy, +2 aggro
- Silencer: -2 range, -2 aggro
- The "Alternative": -2 range, -2 aggro
- The "Substitute": -2 range, -2 aggro
Available skins
- Default
Colour finishes (available in pianted or anodized variants)
- Desert
- Root
- Autumn
- Forest
- Pine
- Olive
- Urban
- Charcoal
- Pewter
- Winter
- Cobalt
- Ocean
- Salmon
- Cardnal
- Burgundy
- Matte Black (anodized only)
- Shiny Black (anodized only)
Camouflage finishes
- Desert Camo
- Forest Camo
- Urban Camo
- Winter Camo
- Desert Digital
- Forest Digital
- Urban Digital
- Winter Digital
Snakeskin finishes
- Rattle Snake (Snakeskin)
- Easter Fox (Snakeskin)
- Eastern Indigo (Snakeskin)
- Pale Amazonian (Snakeskin)
- Black Pine (Snakeskin)
- Sand Snake (Snakeskin)
- Almeda Whip (Snakeskin)
- Buttermilk Racer (Snakeskin)
- Smooth Green (Snakeskin)
- Black Garter (Snakeskin)
- Snail Eater (Snakeskin)
- Red Rat (Snakeskin)
Precious metal finsihes
- Silver
- Polished Silver
- Matte Gold
- Polished Gold